Hunters to Hunted: Na Na Na Ninjas!


As the team are driving away they come across a Police cordon.

You are on patrol when you hear the shrill of sirens and cops cars fly by. Trouble is afoot.

When you arrive you see that the villain called the Goblin, now in a strange armored suit, is standing in front to the Third City Bank, police car in one hand and a large bag of money in the other.

After ducking another car being thrown, Officer Kennedy yells at you, “Well be a super hero and stop him!”

With a laugh of distain the Goblin throws another car at the cops and then activates a set of jet boots, taking off into the skies.

The team run around the roads (with Renegardo flying about) trying to chase down the Goblin.

They eventually corner him and kill him in full view of the police.

Onwards on their journey to the docks, when they arrive there they are suprised by Officer McCann, who thinks they have arrived over a different matter.

“Thanks for coming on such short notice,” Officer McCann says as he shakes Blowouts hand in gratitude. “We just fished the body out of the water,” he offers as he walks over to the edge of the docks with the team.

In the net is the dead body of a woman.

“I haven't called the detectives yet, figure I'd give you the first look at any evidences there is, although after a long time in the water there won't be much evidence to find,” The policeman standing next to you says.

Before you lies a young woman, mid twenties, Asian, good looking once, before the fish ate out her eyes. A single hole in the back of her head says she was executed by a gun, her hands still tied behind her back.

“Mob hit you think?” asks McCann, “This looks like their style.” He calls in the body to the detectives on duty. “It will take them fat bums an hour or more to get here so take your time,” McCann says as he turns to talk to another policeman near by.


Between the team they identify that there is little physical evidence other then it was not a gun shot that killed her, but rather some sort of spike or sharp rod which was slammed into her head.

She was dead when she hit the water, as there is no water in her lungs. She has a small tattoo on her left butt cheek, a small purple butterfly with a Ying and Yang symbol under it in black ink.


No Know spots and prises out of the dead girls hand a match book with the name, The Purple Bar and Lounge printed on it.

Blowout does some checks on the tattoo.

The tattoo is a mark that identifies the young woman as the property of the Japanese's syndicate called the Purple Dragons, a small time group of Yakuza here in the city. They own a bar called the Purple Bar and Lounge over in the Bowery where they run strippers, drugs, and prostitutes.

Ok thats interesting, but what were we here for again, pipes up Bondedo.

The team heads over to the old mill by the shipyard

The place is old, mostly run down and in disrepair. Good place for a hideout you guess, that's where you are always finding these super villains, in old factories and warehouses.

Canvasing the area the team find the place empty, but then, they spy a smartly dressed man walk into the mill. He has not spotted you and heads off deeper into the building. At a ruined wall he pushes a lose brick and the whole wall opens up to show a large room beyond.

The team then take their turn at the brick and open the hidden door and head on in. Inside is a bright passage and a chamber beyond. Heading down they see a group of men, all dressed in the same smart outfits and an armored man in the middle talking to them.

The team attempt to sneak in to try and eaves drop on the conversation, but No Know makes a bit of a racket and things start to go very pete tong.

During the Battle the Crime Master vanishes in a puff of smoke, some sort of teleportation device having been activated., while the Henchmen armed with guns, knives, bats etc try to lay waste to the team

The team comes close to death and capture multiple times, but in the end squeak a win by killing all the henchmen.

Are these people really heros?

Looking around you find all sorts of high tech gear and gadgets which were to be sold to super villains all over the country. Good thing you stopped the madman now or things could have gotten real bad.

No Know and Bondedo swipe some goodies before Blowout disintegrates the lot.

The team then head out to pump one of their contacts for info - Darvin

“Hey, just because you are a super hero doesn't mean you can come around here all the time and threaten me, I got rights!” Davrin cries as you kick the chair out from under him. He hits the ground hard in front of his thug friends, all of whom know better then to do anything about it.

“I should sue man!” Davrin complains as he stands up, “Police brutality or something,” He offers. Bondedo tells him they aint no cops. “Ya, I know, that just makes it all the worst,” He says as No Know pushes him into the alley for private talk.

“So what ya want that you got to treat me like that in front of my friends,” Asks Davrin as he pulls out a smoke. Blowout asks him about the Purple Dragons.

“Bunch of ninja want-ta-bes you ask me,” Darvin tells the team. “They run some small drugs, girls, little stuff like that. Got a place over in the Bowery, something called the Purple Balls Are Us Bar or the like,” He says with a smile. Blowout corrects him with the real name of the bar.

“Well if ya knew that already why you beating me up for?” He complains once more.

Because you need more information Blowout tells him. Why would they kill one of their girls?

“Humph, could be any number of reasons, she know something she was not suppose to know, talked to someone she was not suppose to talk to or did something she was not suppose to do,” Davrin answers.

With further "persuasion" from Bondedo, Davrin offers "the bar is home to a Yakuza gang, all of which think they are ninjas or something."

Guess we will just have to go ask the thugs over that the Purple Bar Blowout says.

“Ya, go beat someone else up for a change, ya making me look bad,” Davrin calls after you.

The team stand outside the bar. It's nothing special to look at, but then most places in the Bowery are nothing special to look at.

The team decide they have had enough of sneaking and a more direct approach is needed.

They intemdate the bouncers, and head into the bar and ask the barman some questions, where one of the patrons heads off out back.

Soon after while Bondedo is getting a lap dance, a person flanked by others heads over to the team.


You can either sneak in and see what you find or bust on in and be more direct in your approach.

When questioned the owners henchmen launch at the team before any further questions can be asked, the owner masks his escape with a series of smoke grenades, while the wannabe ninjas draw their swords and attack.

Again a life n death battle occurs - with the team almost dieing but they eventually kill all the wannabe ninjas, but the owner is no where to be found.

Talking with the girls you find out the dead girls name was Yumi and that She disappeared a few nights ago, after not coming back to the bar from a “Date” with a client, a rich guy that comes around once and a while looking for Asian girls to have some fun with. 

This rich guys name is Dupree, a small man, very feminine in manner.

One of the girls also lets on that “she was heard telling one of the other girls that she had found her ticket out of this life and was going to cash it in real soon,”

A different girl tells the team that Yumi had gained some information on one of her “Clients” and that she was going to use that information get out of this bar and from under the Yakuza's control.

As the team call for the police and exit the bar, a sharply dressed man turns up in a sports car.

Small man

Feminine in manner

The man is cut and brused, but holds himself aloof, introducing himself in a seductive manner as Dupree.

It is clear that Dupree is a homosexual and thus was not hiring Yumi for himself.

On questioning Dupree informs the team he did not have anything to do with the poor girls death, and that he dropped her off here, and that the Ninjas have already asked me in not so nice a way.


During the interview Dupree tells you that he would hire the girls for some adult fun and then drive them back to the bar, that's all knows. He last saw Yumi outside the bar where he left her. He rubs a dark bruise on his cheek where the Yakuza hit him to get the same answer.

After some "persusion from Rengardo, No Know and Bondedo the man then breaks down and says he brings the girls to Mr. Andersen, yes, that Mr. Andersen, the city councilman. He is not lying though about bringing the girl back to the bar though, she was alive when he left her there the other night.

The team "escort" Dupree back to his apartment, so he can provide Mr Andersons home address.

Arriving at Dupree's apartment in Midtown the team and Dupree enter the apartment, as they move about the apartment, they are ambushed by a load of Green Ninjas, who instantly kill Dupree.

As the fight begins four more Green Ninjas step out of the walls, hidden in the shadows. This fight just got real.

As the team fight the Ninjas as soon as they start losing they throw smoke bombs and leap out to escape.

At that moment Blowout phone rings

Its Captain Franks

"What the hell did you do at the Bar!" he shouts

"to get any information out of the crew in the bar will need a Medium, they are all dead. All the thugs, the women, and even the customers inside, dead all of them!"

Mob hit Blowout asks. “Doesn't look that like it, everyone was killed with a bladed weapon. Forensic guy inside says they might have all been killed with a sword, the place covered in blood, the walls and ceiling splashed with it, the floors small pools of red.”

“What a mess.” Frank says.

"The bodies piles like cords of wood in the corner. Seems most of the customers tried to flee out the back door, only to be caught in a mass and butchered where they stood.

The people that ran this place might have been criminals, but they did not deserve this sort of justice"

With Dupree dead it is clear someone is cleaning up lose ends. The only other name connected to all of this is Councilman Anderson.

It seems that councilman Andersen may be in danger.

Blowout calls Captain Franks to tell him of the danger. He agrees that the councilman's life is in jeopardy and will send over some officers to city hall right away. In the meantime the team patch up their wounds as best they can and head downtown.

When they arrive at city hall it is dark. Entering the building you see three policemen dead on the floor, Captain Franks nearby, alive but out cold.

You may be too late already.

The team race down the hall to Andersen's office only to find him sitting behind his desk.

“Can I help you? He asks. Blowout tells him that Ninjas are out to kill him, which sounds strange as it comes out of his mouth, but it's the truth.

“Damn, I had hoped to put this to bed already, but I guess I will have to deal with you as well,” Andersen says with some confidence in his voice.

Just then ten ninjas step out of the shadows and attack the team.

If would seem that Andersen was involved the whole time. During the battle you see that he has escaped and fled the building. Justice will be served, but it will have to wait.  

As the team are exiting City hall they come across a flustered Councilwoman Fredric

“Thank you for seeing me,” Councilwoman Fredric says. “You can be trusted so I am going to ask for your help.” Her office at city hall is not nearly as well appointed as Andersen's was, but it's comfortable and bright, the windows letting the sunlight shine in.

“I have spent my whole life trying to clean this city up, the corruption has been so deep it has been quite the task let me tell you,” She continues as she sits back down behind her desk. “Andersen though, he was always a nice man, always helping out, doing the right thing. I thought of him as both a friend and ally on the city council. I just can't believe he was involved in this mess.”
You reassure her the evidence against him is solid.

“He killed that poor young girl because she had evidence he was on the payroll of some shadowy corporation?”
Councilwoman Fredric asks.

Blowout shows her the evidence you have gathered after the battle with the Green Ninjas in Anderson's office. It is very clear that he was being paid by a corporation called Mind Wave Inc. You think this is only the tip of a much broader corruption which may weave its way throughout the whole city.

“Amazing,” Fredric ponders. “You must reach the bottom of this, find everyone involved and bring them to justice. Especially whoever is behind these payments, and what they were paying for.

“Can I trust that you will do the right thing?” She asks of you.

Of course you will do it, that's what you have set out to do from the start, protecting this city from its own greed and corruption.

Thinking that Andersen is your best chance to finding out what is going on, the team seek out all the information you can on the man.

With various searches and checks they team find out:
  • that Andersen's past is sketchy at best. It seems that he has a normal history back to about 10 years ago, when he just appears, almost out of nowhere. Beyond that it's all shadowy and potentially fabricated. His hometown is a fiction, no such place exist. He has a degree in public affair from the local university, but no one ever seems to remember him going to the school. He had no friends, no family, and no living relatives, not even a pet.  
  • Digging deep into his records. He was paid a monthly salary, as all city officials are, but he seems to have spent very little of it. His town house was already paid for before he was elected to his position, his utilities and the like are fully paid for, but he never seems to have spent any money on entertainment, clothing, food, or vacations.
  • almost all of his personal records are forgeries, all made up. Everything about his past, his birth records, his family photos, everything up to the point where he moves to the city and runs for office.
Who was this guy?

Heading over to his townhouse you can, the team find that while the place is lived in, its not. There is no soap scum in the tub, no food in the refrigerator, no clothing in the dresser drawers.

As the team are searching Anderson's apartment, a hidden door in the living room walls opens and out walks Anderson. The side of his face is opened up, revealing a tangle of electric wires and cords.
It's all clear now, he was a robot the whole time.

The team defeat the robot and it falls to the ground in a pile or smoke and broken parts. Looking about the apartment you find a safe. 

In the safe the team finds a collection of names. All are important political figures, government employees, corporate executives, and scientists. Could be a list of who is on the payroll of this corrupt operation.

Also inside are blue prints of the Andersen robot, with a hand written note at the bottom, “He is not real!” written in Yumi's handwriting. This evidence is what the girl had on Andersen. She found out he was a robot, and that was why she was killed.

Checking one of the robot's fingers, you see that the long metal rod that makes up the finger, would be a perfect fit for the hole that was made in Yumi's head. The Andersen robot killed her. Well, one mystery solved.  

Mind Wave Inc.

Thinking that investigating Mind Wave Inc. is your best chance to finding out what is going on, you seek out all the information you can on the company.

With various investigations, appraisals and computer searches, the team finds out:

  • Seems it is mostly involved with development of computer software, dealing with robotics and the software needed to operate industrial robots.
  • It is interesting though that the company itself seems to have no employees, or any sort of human resources department.
  • on paper the company is a Fortune 500 corporation, but when you look deeper they never seem to have sold any of their software, nor do they seem to ever make any kind of profits.
  • An accountant's name does come up, a Walter Nedding 
  • there is no company located at the address you have found. It's an empty lot in Midtown.
The team go looking for the only other clue you have, Walter Nedding. He is easy to find, a mouse of a man, with thick glasses. As he steps out of his office building you confront him. He then turns to run, fleeing across the street into traffic.

As the team catch him he turns to you, a strange buzz sound coming out of his mouth as he explodes. 

Walker was a robot. Now that it is gone your clues just dried up. In the remains of the robot's brief case are a few burned papers. On the papers are columns of two letters and then a dollar figure. Could be the amount people were paid in bribes, with the letters abbreviation for their names. If you just had a list of the names.

The team then turn their attention to seek out more on the Ninjas' involvement in the murders, maybe see if you can find out who hired them and why.

Make the following skill checks at the indicated difficulty level. If you fail a skill check you may re-roll but at +4 to the DC. Fail a second time and you run into a dead end. If you are successful on a skill roll gain 25 Exp. and continue to the next skill roll listed.

With various investigations, appraisals and computer searches, the team finds out:
  • the ninjas are part of a large organization of traditional ninjas out of Japan.
  • They have in recent years set up corporate offices in most major cities to facilitate their operations and to find new clients. Most of their work is corporate and Mob based assassinations, but corporate theft and spying are also high on the list of tasks they offer.
The Ninjas have corporate offices

It is a high-rise office building, with most of the office space rented out to legitimate clients. The top five floors though are reserved for the Viper Corporation, the front for the Green Ninjas.

They have been hired by Mind Wave Inc. to provide security and asset protection.


The Team break into the offices via the roof, doing a Die Hard and climbing through the air vents.

They are head clanging in the vents, and asked to come out.

Blowout Disintegrates his way out of the vents and is confronted by the COI of the Viper Corporation, a woman named Amanda Woods.

She is surrounded by 20 Green Ninjas.

Blowout tries to be reasonable and persuasive and gathers that several companies have hired them over the years, and that Mind Wave Inc. is a client of theirs. She in a causal way makes it clear that she would rather you dropped your investigation and leave things be, otherwise the city might need a new super hero or two. 

Bondedo does not like the sound of that, it was almost as if she dared threaten them....

So he attacks, with the others following, 4 against 21 it was a mess.

And in that mess with smoke grenades going off, Amanda Woods exits the floor.

After almost dying multiple times, the team finally manage to kill all 20 of the Green Ninjas, but searching each of the top 5 floors there is no sign of Amanda Woods, or infact anyone.

As they descend the stairs out to the lobby, they are confronted by another set of Green Ninjas.....


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