Spandex and Leather: Kidnap release and kidnap again

 

The day starts so well for the team, yet again they are littering the front page of the daily rag.

Dot, Chuck, Christian and Reece head off to work while Lynx and Gregor mind over The Goblin.

Reece and Chuck help with the re-excavation of the collapsed elevator shaft, when there is a shift in the rubble and a cave in occurs trapping and burying some of the workers.

Chuck and Reece race to help save and unbury the trapped souls, and while doing this Reece spots that a new opening can be seen...



It would be a tight squeeze, but they could explore. Perhaps later with the rest of the team.....

After work the team regroup back at the warehouse.

As the team have held The Goblin all night tied to a chair without a toilet break, they decide the best thing to do is to bag it and release it back at the harbour, with the hope of being able to follow it back to its master.

Dot gives it a trigger instruction that as soon as it is back with its master it phones them on a burner phone they acquired for this.

Reece follows The Goblin out of town along the A122 to a lake that is fed by Osun River and then on to WakeHouse Lodge.

The team rendezvous with Reece, and are generally quite quiet until Dot screams out some suggestion to those inside the Lodge, then all hell breaks loose.

The team manage to get a glimpse of some green spandex muscle head, who is known as the Green hood, before he escapes out of sight in the confusion.

After a bit of a kicking The Goblin is lying dying on the floor, until Christian saves it.

Alberto is beaten to a pulp, but is sent to sleep by Gregor before Chuck and finish him off.

Reece gives chase down a tunnel for this elusive Green hood, but comes out to another small doc with no signs of life about.

So the team search the Lodge, find loads of parcels of Heroin and a Sheriffs badge.

It seems that Alberto was the sheriff of this little backwater out crop and was smuggling / turning a blind eye to the drugs trafficking going on through his little shire.

Gregor manages to extract some information about Mind Games Inc.

Mind Games Inc is not a person but a place, one of the many meeting places for the organization. Most
months it's a bar or nightclub, but it can also be a sandwich stand or an old warehouse. Each month it
changes and only those with the know will ever know where it is on any given month.

This Month it is at Sub-Terra on Friday at 1am.

Access to the VIP area is strict, and only your face will let you in.

Christian ponders.... only your face.... hmm, now where did Lynx get to?

So the Team kidnap Alberto, bag him and tag him and head back home, with the cops called to take in The Goblin and any other evidence that is handy for coppers.

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