Hitman - Target 4 - Smoke n not mirrors

The team are in the basement of the complex, after very loud entrance and killing multiple mobsters and guards, as well as the Bride and Mother in law Maria Abatangelos.

Valentina took the South west corridor and headed stealthly into the smoke

El Puncho after being patched up by Maria and Delia getting off his balls, followed after Valentina into the smoke.

Maria, Delia and Tiera headed east, but before they move around the South East corner, Delia and Maria search the dead bodies.

Maria in her excitement on finding a smoke grenade accidentally set it off, encasing the team in smoke, Maria then chucks the grenade to bounce up the East Corridor.

Both East and West Corridors are full of smoke.

Valentina and El Puncho blindly making their way up the West corridor into unknown danger.

Maria, Delia and Tiera on the corner of the East corridor, with unknown danger ahead.


East side

Tiera dons her night-vision goggles, moves into the corridor and takes out an assailant at the end of the corridor.

Maria blindly follows Tiera up the East corridor.

Delia backs out of the smoke and covers the stairs.

West side

Valantenia crawls on her belly through the smoke and hears machine gun fire wizz overhead.

El Puncho comes stomping blindly around the corner after hearing the gunfire.

Valantenia feels the assailants boot brush against her and she shoots up with he combat shotgun, blowing the assailants bollocks through his brains.

El Puncho still rushing forwards, stamps on Valentia'a left hand breaking it.

Back on the East side

Tiera on the East side, quickly makes her way around the North East Corner, and sees a series of doors along the corridor.

Maria Picks the lock on one of the room and finds a weapon locker, but the only weapons still in the locker slots are combat knifes.

Lobby

Delia seeing the smoke getting closer, backs up the stairs.

Delia tries to shoot through the oak flooring and almost kills herself with a ricocheting shot, luckily the shot just misses her.

East side

Tiera cracks the door to the office open stealthily, and takes out the assailant with a craftily shot through the crack in the door hinge.

Maria breaks into another weapon locker and all that was remaining in the locker was a lighter!

West side

El Puncho enabling his kinetic powered speed, with miraculous luck, breaks the Panic rooms door off its hinges, giving himself a prolapsed arse and a blown Triceps.

With the last of his strength El Puncho from the smoke filled corridor throws a grenade into the panic room, a poison grenade. Boom, the Panic room fills with toxic gas, the 3 Mobsters and the two remaining targets are standing but poisoned.

Don't Panic

So it seems that the alarm gave two of the targets time for them and their security detail to flee to the Panic Room.

The 3 Mobsters machine gun through the poisoned air into the the smoke filled corridor and somehow miss completely El Puncho.

El Puncho moves away from the smoke and towards the Security office, with Valentina following.

Tiera donning her gas mask and night vision goggles, moves through the office, and into the North West corridor which is partially filled with smoke.

El Puncho hands off his gas mask to Valentina, who then returns to the Smoke filled corridor.

While Tiera and Valenina start executing the machine gun welding mobsters, Fillipo Abatangelos and Piero Abatangelos barged out of the Panic room and down the corridor.


South side

Delia was making her way back down the stairs and sees the smoke starting to disperse.

Maria tries and fails to open the safe room.

Valentina kills the last of the Mobsters in the Panic Room, as Tiera eliminates Piero Abatangelos who had not quite made it around the corner.

Flillipo Abatangelos comes stumbling out of the receding smoke and falls flat on his face in front of Delia, who promptly double taps him in his torso with a shotgun severing his spine.

All targets eliminated.

Maria, Valentina and Tiera search a further weapons room and find a rocket launcher.

The team then spend some time trying and failing to gain access to the Room Sized safe, abandoning it so they have time to escape the poisoned gas slowly encroaching on them.

The Team flee the compound with the last remaining guests, board the Montery Jack and flee the scene.

Mission Complete

After debriefing with the Assassin Guild the team are given a choice of their next assignments

Target: Cairo Bain

Target address: old dockside warehouse -
Haapsalu maantee 10
Pärnu, 80030 Pärnu maakond, Estonia




Mission type: terminate Cairo Bain, collateral damage acceptable

Reason: government contract - they want him dead

Intel:

One of the most powerful arms dealers in the business, Bain has built his empire on blood and brutality.

He may look like a typical thug, but don’t let that fool you: he is experienced and calculating.

Usually, his mere presence is all it takes him to get whatever he wants, but he is known to enjoy a challenge whenever he gets the opportunity. 

He is a strong and skilled combatant – there are even rumours about him crushing skulls with his bare hands, but we have no confirmation of that at this time.

Exactly what he is doing here is unknown but he chooses his location carefully – this is a good opportunity to eliminate him. 

He will have no more than four guards with him although, obviously, you should not underestimate his own potential as a combatant.

On that subject, the government of [Redacted] is willing and eager to reward his elimination with a quite generous sum – apparently, said government is significantly in debt to him and would love to see the demands vanish.

It is advisable to be extra careful, though.

Something as trivial as a wrong glance will be a good enough excuse for him to put a bullet through your brain without asking any questions. 
A remote approach might be the best choice for this target.

Physical Description


A Caucasian male in his late forties, Cairo Bain is about 6’5” and extremely muscular. 
He shaves his head, but usually sports a three-day beard. 
He has a long scar on his right temple which may distinguish him in a crowd, along with his choice of fashionable and expensive clothes.

Skill Description


Despite being an arms dealer, he favours fists over guns when he engages an opponent. 
Some say he has supernatural strength, but we are not entirely sure about that. 
We recommend you don’t try to find out.

He is not believed to have any Kinetic Abilities... but that has never been confirmed.

Hideout


We know of only one place, an old dockside warehouse. 
The front and back doors are always guarded, but you still have an advantage, as there are various ways to make your way inside.

Firstly, there is the roof. There are some skylights leading into the upper floors. 
Take the one on the far left. 
This will lead inside Bain’s office. Careful, there’s a chance of broken glass. 
If you chose this way, be aware that you have only one chance to surprise him.

The next possible way is from underneath. 
There is a hatch that was used ages ago for boats. 
This will lead you into the main hall. 
There is a good chance you will be covered by crates, but make sure you make no sound. 
The hatch is very old, keep that in mind.

From there you will either have to be very stealthy or take out Bain’s guards. 
The good thing is that you can be as loud as you want, he cannot escape from his office, so you have him cornered.

The bad side of that is that he might decide to join the fight and you risk being overwhelmed.

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